Kronos Digital Entertainment
![]()  | |
| Industry | Video games | 
|---|---|
| Founded | 1992 | 
| Defunct | 2002 | 
| Headquarters | , | 
Key people  | Stanley Liu | 
| Products | Fear Effect series | 
Kronos Digital Entertainment was an American video game developer, founded by Stan Liu in 1992. It developed original properties, beginning with the visually appealing[1] early 3D fighting games Criticom, Dark Rift and Cardinal Syn (called the "Trilogy of Terror" by one gaming journalist).[2]
Kronos gained greater critical and commercial success for its later Fear Effect series with Eidos,[2] and retained all rights to the franchise.[3] It was developing the third Fear installment, Fear Effect Inferno, when Eidos discontinued funding following a major budget restructuring. The developer then shopped the game around to other publishers before failing to secure a deal and finish it.[4] It dissolved soon after, finally releasing Fear Effect 2: Retro Helix. Outside of video games, they provided computer animation to Spider Man on Fox Kids.
Games
| Year | Game | Platform(s) | 
|---|---|---|
| 1995 | Criticom | PlayStation, Sega Saturn | 
| 1997 | Meat Puppet | Microsoft Windows | 
| Dark Rift | Nintendo 64, Microsoft Windows | |
| 1998 | Cardinal Syn | PlayStation | 
| 2000 | Fear Effect | |
| 2001 | Fear Effect 2: Retro Helix | 
Animation
| Year | Television | Original network(s) | 
|---|---|---|
| 1994 | Spider-Man | Fox Kids | 
References
- ^ Ryan Mac Donald (July 8, 1998). "Cardinal Syn Review". GameSpot.com. Retrieved December 18, 2012.
 - ^ a b "Fear Effect 2: Retro Helix Review - GameCritics.com". Archived from the original on May 31, 2012. Retrieved June 25, 2012.
 - ^ "Interview With Kronos". Mastergamer.com. Retrieved December 18, 2012.
 - ^ Steve Pollack (August 3, 2003). "Fear Effect Inferno". Steve Pollack. Archived from the original on December 27, 2003. Retrieved August 30, 2007.
 
External links
- "Official website". Archived from the original on March 28, 2002. Retrieved December 21, 2014.
 - Interview with Stan Liu, founder of Kronos, at Gamecritics.com
 
 
