Rising Lands
| Rising Lands | |
|---|---|
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| Developer(s) | Microïds |
| Publisher(s) | R&P Electronic Media |
| Designer(s) | Thomas Zighem and Piotr Dabrowski |
| Platform(s) | Microsoft Windows |
| Release | 1997 |
| Genre(s) | Real Time Strategy |
| Mode(s) | Single player, multiplayer |
Rising Lands is a fantasy-based real-time strategy computer game developed by Microïds, released in 1997.
Rising Lands takes place in a not too distant future, where earth has been devastated by a comet. The survivors have formed small tribes, and as the leader of one of these tribes, the player's mission is to guide their people to become rulers of the post-apocalyptic earth.
Gameplay is similar to most real-time strategy games. The player collects three different resources (food, stones and metal) and must utilize these to build new buildings, create armies, increase population and research new technologies.
